RISE OF THE TOMB RAIDER [2016] STEAM PC REVIEW
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Rise of the Tomb Raider was released in 2016 as a successful sequel to the 2013 TR franchise reboot. Everything is improved upon the basics established in previous Lara's adventure in Yamatai. Now we see tons of action and exploring mixed with an emotional story about an evolving strong female character.
The graphics and creative design are the stars of the show here, but the gameplay & combat mechanics were improved too, delivering a rewarding stealth gameplay. Sadly, you need to gather some dumb coins, so you can trade them for the pistol silencer at some point in the first part of the game, I don't like that system but the entire game is so great that I don't mind those things. To get the best weapons and equipment you need to search the entire place for those Byzantine coins, luckily all I need is the pistol silencer, otherwise, that system would have lowered the game experience. Also saved by the 20-year anniversary version, which comes with great automatic pistols from the start, like the moon shadow or something like that, otherwise starting with that old rusty revolver and searching all over for the automatic pistol parts is a gameplay mechanic that would have killed the game for me right from the start. In the end, they made some design mistakes but were somehow solved or got even with some other proper design mechanics that counter those flaws. The overall experience is supreme.
Loved the antagonists of both 2013 and 2016 TR games, father Mathias and Constantine are complex and deep psychopaths that provide interesting scenarios for Lara to overcome. As I stated in the 2013 TR review, this is the best Lara ever, loved that they dropped the sexualized version of the female character and went all in with this grounded approach that made this Lara my favorite Female action character.



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